On Fri, 23 Oct 2020 08:32:59 GMT, Jose Pereda <jper...@openjdk.org> wrote:

> As discussed in the [JBS 
> issue](https://bugs.openjdk.java.net/browse/JDK-8199592), when snapping an 
> already snapped value (either intentionally or by  mistake), the result 
> should be the same, otherwise we'll be jumping unnecessary from a valid pixel 
> to another pixel.
> 
> This PR provides a fix to `snapSizeXX` methods used in `Region`, which 
> ultimately use `Math.ceil`, by subtracting an epsilon value to scaled value 
> before ceiling, to ensure snapping a snapped value gives the same value.
> 
> A test to verify `snapSizeX` and `snapSizeY` with 1000 random values, and 6 
> different UI scales is provided.
> For the 1.0, 1.25, 1.5 and 2.0 UI scales, the current approach works fine. 
> Only for 1.75 and the random 1.374562997 value fails (the test fails for 
> around 2% of the values with 1.75 and around 10% with 1.374562997).
> With the proposed fix, it doesn't fail at all.

Looks good.

I can confirm that this fixes the problem of `snapSizeXY(snapSizeXY(val)) != 
snapSizeXY(val)` and that it fixes the test case from 
[JDK-8199592](https://bugs.openjdk.java.net/browse/JDK-8199592) when 
`sizeToScene` is called (as noted above this is a fix for one of the two 
underlying problems).

I also verified that the new test will catch the bug.

-------------

Marked as reviewed by kcr (Lead).

PR: https://git.openjdk.java.net/jfx/pull/336

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