On Mon, 12 Jan 2026 23:54:39 GMT, Christopher Schnick <[email protected]> wrote:
>> A straightforward fix to just include MouseButton.NONE in the click counter
>> map in cases weird mouse button events are sent. Alternatively, these events
>> could also be ignored/dropped at some point
>
> Christopher Schnick has updated the pull request incrementally with one
> additional commit since the last revision:
>
> Preserve original logic even more
modules/javafx.graphics/src/main/java/javafx/scene/Scene.java line 3721:
> 3719: if (! e.isBackButtonDown()) {
> counters.get(MouseButton.BACK).clear(); }
> 3720: if (! e.isForwardButtonDown()) {
> counters.get(MouseButton.FORWARD).clear(); }
> 3721: if (cc != null) {
Instead of a null check, I would recommend to validate the MouseEvent **e**.
`counters` does not have an entry for `MouseButton.NONE`, instead of null check
below check could fit better:
`if (e.getButton() == MouseButton.NONE) return;`
Looks like in this issue scenario this is true: `e.getButton() ==
MouseButton.NONE && e.getEventType() == MouseEvent.MOUSE_PRESSED`. It would be
good to understand why this is happening?
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PR Review Comment: https://git.openjdk.org/jfx/pull/2034#discussion_r2685595061