Hello,

I think there is a misunderstanding OL3 uses webGL but is not restricted to
it.
So, you will have SVG, Canvas, VML output and so compatibility with
outdated browsers...

The API revisiting for OL3 is to improve performances and separate better
components if I understand well.
Google closure use is also for performances (dependencies at the function
level not file)

See this "old" post, it repeats what I explain
http://blog.opengeo.org/2012/06/26/visions-for-openlayers-3/

You can also look on this presentation on youtube
http://www.youtube.com/watch?v=cgHudJim07o

Regards

ThomasG
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