Hello, I think there is a misunderstanding OL3 uses webGL but is not restricted to it. So, you will have SVG, Canvas, VML output and so compatibility with outdated browsers...
The API revisiting for OL3 is to improve performances and separate better components if I understand well. Google closure use is also for performances (dependencies at the function level not file) See this "old" post, it repeats what I explain http://blog.opengeo.org/2012/06/26/visions-for-openlayers-3/ You can also look on this presentation on youtube http://www.youtube.com/watch?v=cgHudJim07o Regards ThomasG
_______________________________________________ Users mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/openlayers-users
