> Firstly, when I heard OL3 will use webGL I was so happy... Until I read > about microsoft's policy about webGL. Probably with fear of competition they > are completely thinking that webGL has security issues. While I loath IE and most microsofty things, I think MS actually has a point. This is access to ring 0 drivers from a website with very little sandboxing. A BSOD during a 3D game is an unfortunate fact of life because the drivers are so badly written. But a BSOD from visiting a website on the browser is more of a pain. As for security - well http://www.kitguru.net/software/security-software/carl/webgl-exploit-opening-browser-users-to-serious-attacks/ I think the standard could do with more work.
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