Hi, On Mon, 2003-11-24 at 16:42, Gerrit Voss wrote: > Hi, > > On Mon, 2003-11-24 at 16:26, Patrik Müller wrote: > > Hi, > > > > after trying some models at the weekend it seems the loader only uses the > > mesh material for meshes. But in 3DS each face of a mesh can have different > > materials. I'll try to find the bug this evening. > > Before you start looking a small hint, this is one of the differences > between the modeling systems and OpenSG, we only support one material > per object, not per face. Iff you really need per face materials you > have to create a geometry for each material an put the corresponding > faces into the matching geometry.
arg ok I forgot, and this is not done by the loader right now, currently only the first material is taken. If it is a bug or missing feature hmm, hard to say, IIRC Andreas did the loader, probably he should comment on that, at least a warning would be nice ;-) gerrit ------------------------------------------------------- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
