Hi,

On Mon, 2003-11-24 at 16:42, Gerrit Voss wrote:
> Hi,
> 
> On Mon, 2003-11-24 at 16:26, Patrik Müller wrote:
> > Hi,
> > 
> > after trying some models at the weekend it seems the loader only uses the
> > mesh material for meshes. But in 3DS each face of a mesh can have different
> > materials. I'll try to find the bug this evening.
> 
> Before you start looking a small hint, this is one of the differences
> between the modeling systems and OpenSG, we only support one material
> per object, not per face. Iff you really need per face materials you
> have to create a geometry for each material an put the corresponding 
> faces into the matching geometry.

arg ok I forgot, and this is not done by the loader right now, currently
only the first material is taken. If it is a bug or missing feature hmm,
hard to say, IIRC Andreas did the loader, probably he should comment on
that, at least a warning would be nice ;-)

gerrit




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