Hi Volker,
this should be possible. We are working on some shadow code (shadow
volumes and shadowmaps) should be added quite soon to OpenSG/Contrib. We
implemented it as a special Shadowviewport well this is not the nicest
solution but there is not yet multipass support in OpenSG. Do you want
to render the silhouette geometry via CG?
Andreas
Hi!
I would like to implement shadow volumes in OpenSG using CG. Does somebody
know if this works?
thank you in advance
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