Hi, can you tell us what kind of graphic card you are using ? The only reason I know of when things like this happen is that you need more frame memory than your card supports.
Regards Matthias > > Whenever I resize the opengl window of the scene viewer in its Windows > > version, the application slow down to less than 1 FPS (I guessed this > > value since the FPS statistics is currently buggy :) ). I already > > encountered this behaviour last year for another project, but since > > Windows was not my main development platform I somewhat forgot to declare > > it... It works perfectly well on Linux and I do not have the same problem > > with my other OpenSG Windows applications using GLUT Window. So the > > problem should be in the QTWindow implementation. > > Has anyone encountered the same behaviour? > > That sounds like the OpenGL is dropping back into software mode on > resize. I don't know why it would do that, but it looks very much like > it. If there's somebody here that has Windows OpenGL experience I'd > appreciate hints, I could never find a good description of what you're > supposed to do with all the different handles you get on Windows and > when you need to renew any of them. ------------------------------------------------------- This SF.Net email is sponsored by OSTG. Have you noticed the changes on Linux.com, ITManagersJournal and NewsForge in the past few weeks? Now, one more big change to announce. We are now OSTG- Open Source Technology Group. Come see the changes on the new OSTG site. www.ostg.com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
