Hello Jan,

>   Could this be attributed to non power-of-two textures? I though
> these would now be supported (and they do work out of the box in
> opensg), but for the other rendering systems I do some re-scaling on
> the textures.

afaik NPOT Textures are only supported on FX4400 and higher, at least 
really in hardware. I would try to do some rescaling, its always hard 
to compare apples with oranges :)

Good luck

Matthias
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