Hello Jan, > Could this be attributed to non power-of-two textures? I though > these would now be supported (and they do work out of the box in > opensg), but for the other rendering systems I do some re-scaling on > the textures.
afaik NPOT Textures are only supported on FX4400 and higher, at least really in hardware. I would try to do some rescaling, its always hard to compare apples with oranges :) Good luck Matthias -- +---------------------+----------------------------+ | VREC GmbH | | | Matthias Stiller | | | Robert-Bosch-Str. 7 | tel: +49 6151 4921034 | | 64293 Darmstadt | web: http://www.vrec.de | | Germany | mail: [EMAIL PROTECTED] | +---------------------+----------------------------+ ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
