Hi Vincent,
On Fri, 2005-09-16 at 08:29 +0200, Vincent Honnet wrote:
> Hi Dirk,
>
> I think I found the problem. The warning comes only if I reload a saved
> VRML file.
Hm, interesting.
> But for me only the polygon are important, not the saved
> material. That's why I replace it: I know it's only one object, so I
> look for the MaterialGroup and do a setMaterial on it with a new
> SimpleMaterial.
>
> MaterialGroupPtr matGr = SearchMaterialGroup(node);
>
> if(matGr!=NullFC)
> {
> SimpleMaterialPtr material = CreateNewSimpleMaterialPtr();
> beginEditCP(matGr, MaterialGroup::MaterialFieldMask);
> matGr->setMaterial(material);
> endEditCP(matGr, MaterialGroup::MaterialFieldMask);
>
> m_pMaterial = material;
> }
>
>
> Otherwise I'm using OpenSG in a Qt widget with a PassiveWindow and
> create myself the camera, viewport and so on. There isn't any other
> OpenGL environment, I just show some pictures with Qt.
>
> I you really need a VRML file I can send you the file I'm loading, but I
> think you will tell me I did wrong now, isn't it ?
It might. Can you try loading the model into one of the standard
programs? If that gives you the same warnings it will do the same for me
and I can look for the problem.
Yours
Dirk
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