Hi Dirk,

sorry I forgot to write about that. There is no warning with the 10Loading.exe.

Vincent

Dirk Reiners a écrit :

        Hi Vincent,

On Fri, 2005-09-16 at 08:29 +0200, Vincent Honnet wrote:

Hi Dirk,

I think I found the problem. The warning comes only if I reload a saved VRML file.


Hm, interesting.


But for me only the polygon are important, not the saved material. That's why I replace it: I know it's only one object, so I look for the MaterialGroup and do a setMaterial on it with a new SimpleMaterial.

MaterialGroupPtr matGr = SearchMaterialGroup(node);
        
if(matGr!=NullFC)
{
        SimpleMaterialPtr material = CreateNewSimpleMaterialPtr();
        beginEditCP(matGr, MaterialGroup::MaterialFieldMask);
                matGr->setMaterial(material);
        endEditCP(matGr, MaterialGroup::MaterialFieldMask);

        m_pMaterial = material;
}


Otherwise I'm using OpenSG in a Qt widget with a PassiveWindow and create myself the camera, viewport and so on. There isn't any other OpenGL environment, I just show some pictures with Qt.

I you really need a VRML file I can send you the file I'm loading, but I think you will tell me I did wrong now, isn't it ?


It might. Can you try loading the model into one of the standard
programs? If that gives you the same warnings it will do the same for me
and I can look for the problem.

Yours

        Dirk




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Fotografie und Software Service
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