Hi Dirk,
sorry I forgot to write about that. There is no warning with the
10Loading.exe.
Vincent
Dirk Reiners a écrit :
Hi Vincent,
On Fri, 2005-09-16 at 08:29 +0200, Vincent Honnet wrote:
Hi Dirk,
I think I found the problem. The warning comes only if I reload a saved
VRML file.
Hm, interesting.
But for me only the polygon are important, not the saved
material. That's why I replace it: I know it's only one object, so I
look for the MaterialGroup and do a setMaterial on it with a new
SimpleMaterial.
MaterialGroupPtr matGr = SearchMaterialGroup(node);
if(matGr!=NullFC)
{
SimpleMaterialPtr material = CreateNewSimpleMaterialPtr();
beginEditCP(matGr, MaterialGroup::MaterialFieldMask);
matGr->setMaterial(material);
endEditCP(matGr, MaterialGroup::MaterialFieldMask);
m_pMaterial = material;
}
Otherwise I'm using OpenSG in a Qt widget with a PassiveWindow and
create myself the camera, viewport and so on. There isn't any other
OpenGL environment, I just show some pictures with Qt.
I you really need a VRML file I can send you the file I'm loading, but I
think you will tell me I did wrong now, isn't it ?
It might. Can you try loading the model into one of the standard
programs? If that gives you the same warnings it will do the same for me
and I can look for the problem.
Yours
Dirk
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Vincent Honnet
Fotografie und Software Service
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52062 Aachen
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