Hi Dirk,

if I remember correctly some 3DS files contained paths to BMP files. Perhaps we should add DevIL to OpenSG for textures?


Greets,

Patrik

Dirk Reiners wrote:
        Hi Patrick,

On Tue, 2005-10-11 at 12:15 +0200, [EMAIL PROTECTED] wrote:

Hi,

a stupid question - have all your bitmaps for textures a format OpenSG
supports? That was one of my problems when reading 3DS...


which format was the problem?

        Dirk




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