Hi, I would like to implement the following: Pick an object and manipulate its matrix (at least the rotational part) via trackball. I know there's a Navigator class which can be used to rotate the camera, but I want to modify an arbitrary matrix with the trackball. My intuition says, that this is a very easy task in OpenSG... I see that I can set-up a matrix with a quaternion... so all I actually need to do is to translate the mouse movement to a quaternion. Is there anything ready for use in OpenSG?
Regards, Toni -- Ing. Antonio Bleile Seac02 S.r.l. via Avogadro 4 10121 Torino Italia Tel. +39.011.197.006.52 Fax +39.011.197.006.53 E-mail [EMAIL PROTECTED] Sito www.seac02.it Questa E-mail è rivolta unicamente alle persone o enti ai quali è indirizzata. Essa può contenere informazioni la cui riservatezza è tutelata. Sono vietati la riproduzione e qualsiasi uso di questa e-mail e/o delle informazioni in essa contenute in mancanza di autorizzazione del destinatario. This e-mail is intended only for the person or entity to which is addressed. It may contain information that is privileged, proprietary, confidential, attorney work product or otherwise exempted from disclosure under applicable law. Copying, dissemination or use of this e-mail or the information herein by anyone other than the intended recipient is prohibited. ------------------------------------------------------- This SF.Net email is sponsored by: Power Architecture Resource Center: Free content, downloads, discussions, and more. http://solutions.newsforge.com/ibmarch.tmpl _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
