Hi Terry,

On Tue, 2005-12-06 at 21:32 -0600, Terry Welsh wrote:
> That sounds reasonable.  It sort of points at that ever-so-popular
> question of when 2.0 will be ready for the big time :)

I think I'll have to start doing a Carmack here: "It's ready when it's
ready". ;) It has been a very busy semester, so I haven't gotten as much
time put into it as I wanted to. The planing for the next semester
happens in the next couple days, we'll see what comes out of that, but
right now I can definitely say that I'm behind. :(

> More specifically, if I write a GlobalAmbientChunk and add it to all
> my materials, would that be the same class required by 2.0?  Or would
> 2.0 implement global ambient as something other than a regular
> material chunk?  If this GlobalAmbientChunk is just going to become
> obsolete as soon as 2.0 is ready, I'm less inclined to bother with it.

It would be the same class. There might be some minor changes to it, but
the basic mechanism would be the same.

Yours
        
        Dirk




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