Hi,
it is coded for all three light types, but you need a light position and
a direction to do the shadow mapping, so it works best for spotlights.
For a pointlight it looks always to the center of the scene. Well the
directionallight implementation looks buggy.
Andreas
Hello All,
I was wondering if the ShadowMapViewport was only working with a
PointLight, or if we can use other light such as DirectionalLight wich i
use every time.
thank you
Xavier
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