Hi.
I'm looking for a way to translate and rotate an object in the xy-plane
of a viewport. Actually, I want the exact same behaviour as the
TrackballNavigator gives, but without the rotations around the Y or X
axes. I thought the straightforward way of acquiring this was to set the
_rRange in the TrackballNavigator to 0 or a very small number, but this
gives strange results.
Any comments or suggestions?
/Allan
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