Hi Bogumil,

On Wed, 2006-03-15 at 14:43 +0100, Bogumil Bartczak wrote:
> Hello Dirk,
> 
> sorry for the late reply.

NP, I'm not bored. ;)

> Yes I'm using the same libs. You can find the log files attached.
> But there is nothing what helps me in there. As you observed there
> are a lot of triangles that the parser thinks invalid, when using the
> WX program? Hope you can find something!

Hm, I can't say I understand it, but I think I know how to work around
it.

It looks like the striper is actually throwing away a large part of the
geometry, but only in the WX case, which really doesn't make sense.

Can you try to load the models without any GraphOps, i.e. load them
using

SceneFileHandler::the().read(filename, NULL);


Hope it helps

        Dirk




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