Hi, I have some problems while rendering models that contain cgfx materials. When I load an osb file into my scene, it appears as if some geometry (seems random) in the scene does not get any material assigned. It is always a single geometry node which doesn't get a correct material assigned. When I remove the cgfx materials and reassign a "classic" material it works ok.
The model also looks ok in vred 0.98 (with the cgfx material!)... Another observation is this: I have a graph with two subgraphs and I switch the two subgraphs visible/invisible with setTravMask(..). When one subgraph contains one of those buggy cgfx materials and I switch it to invisible and switch visible the other subgraph, I still see the "buggy" geometry in the other scene, although the geometry is a child of the "invisible" subgraph. Weird. Do you have any idea what could cause this? It's also kind of hard to debug it. I tried to save the scene and load it in vred, but vred renders it just fine. I'm working with the current cvs version... Kind regards, Toni -- Ing. Antonio Bleile Seac02 S.r.l. via Avogadro 4 10121 Torino Italia Tel. +39.011.197.006.52 Fax +39.011.197.006.53 E-mail [EMAIL PROTECTED] Sito www.seac02.it Questa E-mail è rivolta unicamente alle persone o enti ai quali è indirizzata. Essa può contenere informazioni la cui riservatezza è tutelata. Sono vietati la riproduzione e qualsiasi uso di questa e-mail e/o delle informazioni in essa contenute in mancanza di autorizzazione del destinatario. This e-mail is intended only for the person or entity to which is addressed. It may contain information that is privileged, proprietary, confidential, attorney work product or otherwise exempted from disclosure under applicable law. Copying, dissemination or use of this e-mail or the information herein by anyone other than the intended recipient is prohibited. ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users