Hi Marucs,

Marcus Lindblom wrote:
> Hi,
> 
> I need to split & depth-sort some (roughly 500) transparent triangles, 
> per frame, so I figured a BSP tree would be nice.  (I can currently 
> dedicate about 5 ms/frame of cpu-time (3GHz P4) to this, so performance 
> is not an issue. The GPU is a bit overloaded already and I would like 
> something simple),
> 
> Does anyone have something in their back pocket for this, or ideas to 
> better solutions?
> 
> Otherwise, I'll put something together myself. I've found some BSP code 
> on the net which seems to be free enough. :)

I've been thinking about this for a long time but never got around to 
it. I would like to have a system that allows you to add additional, 
derived data to a Geometry (like a BSP), to allow composition of 
different things. But for a quick solution I guess a derived Node is easier.

Yours

        Dirk


-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to