Hi,

I'm trying to make my application "crash save". As 
you might know, the loader sometimes crashes when
loading corrupt files or it sometimes just happens
with obj or 3ds files. So I tried to wrap all the
loader stuff in try catch statements, but they
didn't help either. As I'm not a try-catch guru,
I don't really know what's happening. Some reading
on google suggests me that it might also depend on
how the lib/app was compiled. Has anybody here a
deeper insight about the issue? I just would like 
to avoid those hard crashes..... (BTW, I'm talking
about windows...).

Regards,

  Toni

--
Ing. Antonio Bleile
Seac02 S.r.l.
via Avogadro 4
10121 Torino Italia
Tel. +39.011.197.006.52
Fax +39.011.197.006.53
E-mail [EMAIL PROTECTED]
Sito www.seac02.it

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