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Hi there, I am looking forward to build an application that runs on a 2 point client-server base. While the client works on the scene management (add, remove objects, move camera, etc), the server should just render the two stereo
viewports. Is it possible to have a multiviewport display with
stereo support and shadows? I understand that some time ago you added a
ShadowViewport to openSG… Is it what I need? Thanks for the hint, E. |
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