Hi there,

I am looking forward to build an application

that runs on a 2 point client-server base.

While the client works on the scene management

(add, remove objects, move camera, etc),

the server should just render the two stereo viewports.

 

Is it possible to have a multiviewport display with stereo support and shadows?

 

I understand that some time ago you added a ShadowViewport to openSG…

Is it what I need?

 

Thanks for the hint,

E.

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