Juhana Sadeharju wrote:
> I would like to have support for www.niftools.org stuff.
> The NIF format is a scenegraph format used by Gamebryo/Netimmerse
> engine. The game Oblivion uses it -- meaning that one has
> immediately an access to thousands of game quality models,
> including the rigged humans and animals.
>   
I'd would think the content is pretty safely licensed/copyrighted by 
Bethesda?
> Basically I'm not up to one object of tens millions triangles like
> most of you, but I'm up to a large scenery of millions of objects
> with fine detail. I don't know other way for achieving that with
> moderate price than buying, e.g., the Oblivion game.
Oblivion uses SpeedTree for the vegetation, which is a separate lib and 
thus has it's own separate data format which not stored in Gamebryo's 
NIF-files. SpeedTree is commercial though, but it would be quite easy to 
write a node for integration with OpenSG if one had access to the API.

Cheers,
/Marcus

-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to