Hi Enrico, which shadow viewport are you using the old one ShadowMapViewport or the new much more advanced ShadowViewport? For the new one active and passive stereo should work.
Andreas > After a little debug on my application, > I narrowed the problem context: > If I disable the shadows of the viewports with > > m_pMainShVprt->setShadowOn(false); > m_pMainShVprtRight->setShadowOn(false); > > both the stereo buffers are drawn correctly. > If I turn on either of them the problem reappears. > Does anyone has come across this issue before? > > I gave a quick look at the shadowviewport code > And from what I can tell if shadows are disabled, > The scene is rendered like the viewport was a > simple StereoBufferViewport.. > > thanks > E. > > >> -----Messaggio originale----- >> Da: [EMAIL PROTECTED] [mailto:opensg-users- >> [EMAIL PROTECTED] Per conto di Enrico >> Inviato: giovedì 16 novembre 2006 11.47 >> A: [email protected] >> Oggetto: [Opensg-users] Still on remote stereo application: no right >> buffer >> >> Hi openSg folks, >> >> i managed to build the two points of my >> client server application. >> My final objective is having the client >> dispatching commands to a single server >> rendering in quad buffer stereo. >> >> I set up the scene as usual, >> Using two shadowVieports, >> one with the left buffer enabled, >> the other with the right one enabled. >> I added the 2 viewports to the MultiDisplayWindow >> and set the glut server to do stereo, >> with a simple glutInitDisplayMode( GLUT_RGB | >> GLUT_DEPTH | GLUT_DOUBLE | GLUT_STEREO); >> >> The problem is that the remote right buffer is not used. >> All I can see in the right channel is black (while the left >> eye flicker correctly). Are there any particular commands >> I shall issue to the remote renderAction or to the >> MultiDisplayWindow to make my applications run with >> Stereo? >> >> Thanks a lot >> Enrico >> >> >> ------------------------------------------------------------------------- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to share >> your >> opinions on IT & business topics through brief surveys - and earn cash >> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Opensg-users mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/opensg-users > > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys - and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
