osghello i need to intersect a scene (the geometry nodes!) with a set of planes and discard the geometry which is lying on the 'negative' (defined by normal) side of a plane.
is there any code for OpenSG already out there? my geometry nodes are fairly simple, so it does not matter if the algorithm is not very general... cheers, simon ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
