Hello Carsten, On Saturday 30 December 2006 20:48, Carsten Neumann wrote: > Hello Simon, > > Simon Haegler wrote: > > osghello > > > > i need to intersect a scene (the geometry nodes!) with a set of > > planes and discard the geometry which is lying on the 'negative' > > (defined by normal) side of a plane. > > > > is there any code for OpenSG already out there? my geometry nodes > > are fairly simple, so it does not matter if the algorithm is not > > very general... > > hm, the OpenGL clipping planes (controllable by the ClipPlaneChunk) > can do this, or am I missing something here ?
I think Simons wants a geometrical intersection not a graphical ... Cheers Matthias > > Cheers, > Carsten > > --------------------------------------------------------------------- >---- Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your opinions on IT & business topics through brief surveys - > and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DE >VDEV _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users -- +---------------------+----------------------------+ | VREC GmbH | | | Matthias Stiller | | | Robert-Bosch-Str. 7 | tel: +49 6151 4921034 | | 64293 Darmstadt | web: http://www.vrec.de | | Germany | mail: [EMAIL PROTECTED] | +---------------------+----------------------------+ ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
