Hi Toni,
Antonio Bleile wrote:
>
> Wouldn't it be possible to use a MaterialGroup in the respective
> viewports on top of the root scene with the PolygonChunk set
> appropriately?
you're right, generally that is possible. It doesn't work with the SSM, though,
so I can't give it as a general solution. If you're not using the SSM yours
works just fine.
Dirk
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