Hi Toni,

Antonio Bleile wrote:
> 
> Wouldn't it be possible to use a MaterialGroup in the respective
> viewports on top of the root scene with the PolygonChunk set
> appropriately?

you're right, generally that is possible. It doesn't work with the SSM, though, 
so I can't give it as a general solution. If you're not using the SSM yours 
works just fine.

        Dirk


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