Hi Olavo,
Olavo Belloc wrote:
>
> Actually, it does the glViewport() and glScissor() when appropriate,
> checking for full window mode.
> This code was spread over all viewports .. thats why I thought it
> would be better to do it only once.. wouldnt it?
ah, forgot about that one. Yeah, it makes sense to separate that part out.
Thanks
Dirk
-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users