Marcus Lindblom schrieb: > Quoting Sadi Tanis <[EMAIL PROTECTED]>: > > >>I have changed that part and also swaped it as an independent function. >>It filters all nodes which contain "Gelenk" at the beginning of their >>names. These ones will be used later on in the program to allocate >>constraints to them. >>But now the traverse function used in "keyboard" part of the hello.cpp >>(files are attached) doesn't work. Do this two parts have to be in one >>file? > > > Please give more information than "doesn't work". Compile error? Link error? > Runtime error?
There are two link errors, LNK2019 and LNK1120. I suppose it has something to do with this part: > traverse(scene, > osgTypedFunctionFunctor1CPtrRef > <Action::ResultE, NodePtr>(enter)); > > One thing I see is that you have the map as a local variable in your traverse- > function, so nothing will be kept after your traversal. > > Cheers, > /Marcus > Regards, Sadi -- Sadi Tanis University of Koblenz/Landau Student of Computer Vision Simmerner Straße 134 56075 Koblenz Germany Tel. +49.261.208.98.73 E-mail [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
