Hi.It's working, I attached the new version. However, this is the first time I'm looking into OSG2, so please double check this....
I don't get why it doesn't show up in the suffix list though, but I don't care as long as it loads my models. I left this for you as an exercise.... :)
Thanks, Dominik
OSGSTLSceneFileType.cpp
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OSGSTLSceneFileType.h
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Am 27.08.2008 um 15:31 schrieb Dominik Rau:
Hi. Am 27.08.2008 um 15:27 schrieb Carsten Neumann:Registration should happen automatically through the static _the memberin the SceneFileType. Make sure you have that and it is created and initialized correctly in the cpp file.Hm. That's what I thought. But it doesn't seem to work for other Filetypes, too (raw doesn't show up either...).haven't looked at it yet, but if other types don't show up, it sound more like you are perhaps not linking against libOSGFileIO ?I'm using the 10loading tutorial, built with scons - FileIO should be linked in. As far as I can see ("if in doubt, print it out"), the constructor is called, but read is not... Yours, Dominik -------------------------------------------------------------------------This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the worldhttp://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
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