Hi,

I think you're looking for the environment variable OSG_LOAD_LIBS. I had 
the same problem recently (.wrl loader not showing up) and setting 
OSG_LOAD_LIBS=OSGFileIO fixed it for me.

Cheers,
Christoph

Andreas Zieringer schrieb:
> Hi Dominik,
>
>   
>> Hi.
>>
>> Am 27.08.2008 um 15:27 schrieb Carsten Neumann:
>>
>>     
>>>>>> Registration should happen automatically through the static _the  
>>>>>> member
>>>>>>             
>>>>> in the SceneFileType. Make sure you have that and it is created and
>>>>> initialized correctly in the cpp file.
>>>>>           
>>>> Hm. That's what I thought. But it doesn't seem to work for other File
>>>> types, too (raw doesn't show up either...).
>>>>         
>>> haven't looked at it yet, but if other types don't show up, it sound
>>> more like you are perhaps not linking against libOSGFileIO ?
>>>       
>> I'm using the 10loading tutorial, built with scons - FileIO should be  
>> linked in. As far as I can see ("if in doubt, print it out"), the  
>> constructor is called, but read is not...
>>
>> Yours,
>> Dominik
>>     
>
> on windows linking is not enough you need to reference something out of 
> the lib or set the plugins envvar don't know the name right now.
>
> Andreas
>
>
>   
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