Hi,

On Thu, 2009-01-29 at 13:35 -0600, Allen Bierbaum wrote:
> What is the plan for OpenGL 3.0 and OpenSG?
> 
> At one point I remember hearing someone suggest the bold idea of
> making OpenSG 2.0 be OpenGL 3.0 only.  The idea being to remove a lot
> of code from OpenSG and focus on the high performance code paths that
> OpenGL 3.0 exposes.  Is there still anything thinking in this
> direction?
> 

3.0 only might be a little to harsh for now as AFAIK it requires some
quite recent hardware and drivers only just seem to appear. I haven't
tried to enable it yet.

And as I'm quite unhappy that I still did not resolve your old questions
I would rather look into/finalize those first (with an eye on 3.0).

kind regards,
  gerrit



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