Hi, On Thu, 2009-01-29 at 13:35 -0600, Allen Bierbaum wrote: > What is the plan for OpenGL 3.0 and OpenSG? > > At one point I remember hearing someone suggest the bold idea of > making OpenSG 2.0 be OpenGL 3.0 only. The idea being to remove a lot > of code from OpenSG and focus on the high performance code paths that > OpenGL 3.0 exposes. Is there still anything thinking in this > direction? >
3.0 only might be a little to harsh for now as AFAIK it requires some quite recent hardware and drivers only just seem to appear. I haven't tried to enable it yet. And as I'm quite unhappy that I still did not resolve your old questions I would rather look into/finalize those first (with an eye on 3.0). kind regards, gerrit ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
