Thanks!!. I will update and let you know.

~Regards,
Aashish


On Sat, Jun 13, 2009 at 1:43 PM, Carsten Neumann <[email protected]>wrote:

>        Hello Aashish,
>
> Aashish Chaudhary wrote:
> > Our existing code used old shader code in OpenSG 2.0. Today when I check
> > out the latest from trunk and set the enable new shader tag to off I get
> > bunch of build errors (some are posted below).
>
> there was a directory missing from
> Source/System/State/CMakeLists.Lib.OSGState.txt and the code needed to
> beb regenerated from the .fcd files, fixed in r1939. Sorry about that ...
>
> > I am wondering if other users are using old shader code as well.
>
> ... I don't normally build with the old shader code enabled, so this did
> fly below the radar.
>
>        Cheers,
>                Carsten
>
>
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