Hi,

On Wed, 2009-08-19 at 18:29 -0500, Carsten Neumann wrote:
> [argh, forgot something]
> 
> Carsten Neumann wrote:
> > The VRML interpolators are derived from AnimChannel and to use them 
> > Animation and AnimBlender are simply dropped from the picture. In other 
> > words the Animation, AnimChannel, AnimBlender part becomes a sort of 
> > black box that does what I need, while remaining optional for simpler 
> > situations.
> 
> the VRML stuff is not quite working in the patch because I could not 
> quite figure out how to make the VRML loader understand that the fields 
> involved in routes have slightly different names in OpenSG than in VRML. 
> I suspect an appropriate VRMLNodeHelper type implementing mapFieldname() 
> should do the trick, but could not quite figure out how that is supposed 
> to work (its only really implemented for one type). Essentially the 
> question is how do I tell the VRML loader that a VRML route from 
> container "Foo" field "fieldSomething" should really use a connector 
> from field "fieldSomeOtherThing" (and the same for the destination field) ?
> 

ok, I had a look at it, I have an idea how to fix in in the general
form.

kind regards,
 gerrit





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