Hi,

On Fri, 2009-08-21 at 16:23 +0200, Marc Hofmann wrote:
> 
> Hello everyone, 
> 
> I tried again the multithread example from OpenSG 2.0
> (13multithreading2.cpp) and it works without any problems. Then I
> modified the example (see code below) so that it read files from hard
> disk in the second thread. Unfortunately it crashes in commitChanges()
> called from the render thread (in display function). 
> 
> I'm using a self compiled OpenSG 2.0 32bit version (checked out this
> week). 
> What am I doing wrong? Is this problem related to my previous problems
> posted a few weeks ago? 
> 

hmm, quick tests work fine, at least on Linux (don't have a windows
machine right now).

what are you loading ? Could you try a model without textures. Are
these osb files ?

kind regards,
  gerrit




------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to