Sean Dague wrote: > My hope is championing this is that it will make it easier to have > multiple people actively working on core features in opensim (as > conflict resolution is much easier with git), and make it easier for non > core people to contribute more advanced function, as work can be staged > and rebased externally. > > Comments as always are welcomed. As with any potential change, there > will be bumps in the road, and some things will need to be relearned. > But I think it is worth it for many of the new abilities we'll get with git. > I've previously had a chance to work with a distributed version control system (Bitkeeper) on an Open Source project, and I felt at the time and still do that overall the benefits outweighed the down sides.
There can be a bit of a learning curve, new tools, new terminology and if used to it's full potential, new methodologies. This can be daunting, and when the project I previously worked on transitioned from to Bitkeeper there was an initial slow down in productivity, but once everyone was familiar with the tools -- development accelerated to levels that weren't previously possible. Git won't make all conflicts go away, but it can reduce them significantly. Particularly around areas where file renames and moves are occurring. +1 to Git. -- Michael Cortez _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
