Hi All,
I am new to Opensim development and was hoping I could "pick your brains" about how to best go about creating a region module, using the Vanilla Opensim c# API, that will create and manipulate objects within a scene. I have taken a look at the documentation and also seen the Python Modrex visualisation of a Software project from source control. Unfortunately I am not very familiar with the Opensim API or Python and we want to avoid complicating the project by adding in extensions. What we have is a simple region module based on the Hello world example (I couldn't get the updated mechanism to work). Where I am struggling is with the loading and copying of the objects. What we want is to have a set of persistent defined objects stored somewhere, then to create a number of these in the scene e.g. ObjA, ObjB and ObjC are stored somewhere, we create 3 objAs and 2 objBs and connect them together using ObjCs. Any help, advice or pointers on how to best achieve this would be great. Thanks in advance for any help.
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