It seems that Meshlab > http://meshlab.sourceforge.net/ is capable of converting VRML into Collada, you might be able to bring it in this way using the Newest Mesh viewers : http://wiki.secondlife.com/wiki/Mesh you can downloaded the latest mesh development viewer here : http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Mesh_Import
hope this helps On Sun, Jul 24, 2011 at 7:34 AM, Bruce Preudhomme <[email protected]>wrote: > I have been hosting 3D Communities for the last decade and continue to have > a Blaxxun Platform 7 site (http://United3d.com) and an Active Worlds > Galaxy (http://active3dworlds.com). I have been looking for a 3D platform > to supplement these sites and eventually replace them. I am extremely > impressed with the latest version of Opensim and I want to learn everything > I can about it. It seems quite sophisticated and loaded with features. I am > trying to figure out the best tools for developing worlds for OpenSim and > want to figure out how I might recreate a site like my Blaxxun site at > http://United3d.com. So this leads me to several questions: > Can VRML be converted to the format used by OpenSim (not even sure for what > the native format is) and if so how? > What are the top 3 tools for developing worlds? > What are some recommended links for detailed how to develop for OpenSim? > What are other online resources for discussing technical questions related > to running an OpenSim site and developing for OpenSim (mailing lists, blogs, > etc.)? > > Thanks in advance for any and all help you may provide. > > Take care... > Bruce P. > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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