Well that's encouraging, thanks :) I don't have it hosted anywhere yet; I was hoping to use the forge. If it's not appropriate for there I will find somewhere else for it and you can give it a go then.
-- randomhuman On Sat, Oct 8, 2011 at 1:47 PM, Fleep Tuque <[email protected]> wrote: > Hi Kevin, > > I haven't tried the module since this is the first I've heard of it (have a > link?) but I can think of all sorts of educational applications for such a > module since many interactive simulations that our team develops uses HUDs > that we first have to explain to users how to wear. Sounds like a very > interesting project and I'd love to try it out. > > - Chris/Fleep > > > Chris M. Collins (SL: Fleep Tuque) > Project Manager, UC Second Life > UCit Instructional & Research Computing > University of Cincinnati > 406E Zimmer Hall > PO Box 210088 > Cincinnati, OH 45221-0088 > (513)556-3018 > [email protected] > > http://www.uc.edu/ucit/learningtools/secondlife.html > > On Sat, Oct 8, 2011 at 8:39 AM, Kevin Houlihan <[email protected]>wrote: > >> Hi all, >> >> I signed up a project for addition to the opensim forge a few weeks ago, >> but I haven't received any feedback on it. BlueWall and Nebadon suggested >> that I send a message about it to the list... >> >> The project is a region module which adds attachments based on specified >> assets to avatars arriving in the region. It can optionally also prevent the >> avatar from removing the attachment. Other options include requesting >> permission to modify the avatar's attachments, and to kick the avatar if >> they deny that permission or don't respond within a timeout. The module can >> also be extended to perform the attachment or not depending on who the >> avatar is (attaching certain things to "guests" and other things to >> "subscribers", say). >> >> The idea was really to allow a grid owner to add grid-wide branding or UI >> through HUD attachments, but I'm sure there are probably other uses. >> >> I'm not sure if there's a policy about what can be included in the forge, >> but maybe I didn't get feedback because this violates it? I can understand >> that people might be sensitive about a region modifying their avatar if it >> were to be run on one attached to OSG or another open grid... >> >> -- >> randomhuman >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > >
_______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
