Great, thanks Melanie! -- randomhuman
On Sat, Oct 8, 2011 at 8:35 PM, Melanie <[email protected]> wrote: > We really want to keep opensim's projects together. I manage the > forge and I have approved the project. > > Melanie > > On 08/10/2011 20:27, BlueWall wrote: > > I noticed that https://bitbucket.org/ is offering unlimited private > > repositories and they recently added git. > > > > > > > > > > On 10/08/2011 11:38 AM, Diva Canto wrote: > >> Hello Kevin, > >> > >> I think Melanie manages the forge, but she must be busy. > >> > >> The forge made sense a few years ago. These days, with so many [better] > >> source control services out there for free, I'm not so sure it makes > >> sense anymore. Plus, it contributes to the load on the > opensimulator.org > >> server that is crying for retirement and medical attention... > >> I have all of my addons to OpenSim in github. You may consider doing > >> that too. > >> > >> Cheers, > >> Diva > >> > >> On 10/8/2011 5:39 AM, Kevin Houlihan wrote: > >>> Hi all, > >>> > >>> I signed up a project for addition to the opensim forge a few weeks > >>> ago, but I haven't received any feedback on it. BlueWall and Nebadon > >>> suggested that I send a message about it to the list... > >>> > >>> The project is a region module which adds attachments based on > >>> specified assets to avatars arriving in the region. It can optionally > >>> also prevent the avatar from removing the attachment. Other options > >>> include requesting permission to modify the avatar's attachments, and > >>> to kick the avatar if they deny that permission or don't respond > >>> within a timeout. The module can also be extended to perform the > >>> attachment or not depending on who the avatar is (attaching certain > >>> things to "guests" and other things to "subscribers", say). > >>> > >>> The idea was really to allow a grid owner to add grid-wide branding or > >>> UI through HUD attachments, but I'm sure there are probably other uses. > >>> > >>> I'm not sure if there's a policy about what can be included in the > >>> forge, but maybe I didn't get feedback because this violates it? I can > >>> understand that people might be sensitive about a region modifying > >>> their avatar if it were to be run on one attached to OSG or another > >>> open grid... > >>> > >>> -- > >>> randomhuman > > > > _______________________________________________ > > Opensim-dev mailing list > > [email protected] > > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev >
_______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
