On 11 November 2011 18:31, Melanie <[email protected]> wrote: > The easiest way would be to make your bitcoin client open port 80 on > your local host (or another port) for localhost use only. Then a > script could send you to > 127.0.0.1:xxxx/pay?to=xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx or > similar and you complete the transaction onn this locally served > html page.
Actually I wasn't really thinking there would be an LSL script involved at all - I was hoping for some kind of way for the money module to send a message. For example, Fumi Iseki's version of the money module code http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/trunk/OpenSim.Forge.Currency/MoneyModule.cs ...has things like: remoteClient.SendAgentAlertMessage("Unable to buy now. You don't have sufficient funds", false); ...which presumably sends a message to the client, which the client displays to the user. In my dreams, I could do something like: remoteClient.SendArbitraryHTTPMessageToSomethingListeningOnLocalPort("9876","1234 BTC,1Q4uC95NvGSw3JrmFAcc4ZDRDNGZ2u3bFT"); ...or maybe: remoteClient.WriteToLogWeMadeUpJustForThisPurpose("bitcoin_transaction_request.log","1234 BTC,1Q4uC95NvGSw3JrmFAcc4ZDRDNGZ2u3bFT"); But maybe I could somehow create an LSL script and make the client run it... The GridProxy thing is an interesting thought - it occurs to me that I'd also need to pass BitCoin addresses from the BitCoin client to the server, and associate them with the logged-in avatar, and it could help with things in that direction too. -- Edmund Edgar Founder, KK Social Minds Educational Technology for the Web and Virtual Worlds [email protected] +81 090 3912 3380 Skype: edmundedgar Second Life: Edmund Earp Linked In: edmundedgar Twitter: @edmundedgar http://www.socialminds.jp _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
