You can send the "Go to website" dialog from a money module as well. Both the VirWox module and DTL currency do this.
On 11/11/2011 11:55, Edmund Edgar wrote: > On 11 November 2011 18:31, Melanie <[email protected]> wrote: >> The easiest way would be to make your bitcoin client open port 80 on >> your local host (or another port) for localhost use only. Then a >> script could send you to >> 127.0.0.1:xxxx/pay?to=xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx or >> similar and you complete the transaction onn this locally served >> html page. > > Actually I wasn't really thinking there would be an LSL script > involved at all - I was hoping for some kind of way for the money > module to send a message. > > For example, Fumi Iseki's version of the money module code > http://www.nsl.tuis.ac.jp/svn/opensim/opensim.currency/trunk/OpenSim.Forge.Currency/MoneyModule.cs > ...has things like: > remoteClient.SendAgentAlertMessage("Unable to buy now. You don't have > sufficient funds", false); > ...which presumably sends a message to the client, which the client > displays to the user. > > In my dreams, I could do something like: > > remoteClient.SendArbitraryHTTPMessageToSomethingListeningOnLocalPort("9876","1234 > BTC,1Q4uC95NvGSw3JrmFAcc4ZDRDNGZ2u3bFT"); > ...or maybe: > > remoteClient.WriteToLogWeMadeUpJustForThisPurpose("bitcoin_transaction_request.log","1234 > BTC,1Q4uC95NvGSw3JrmFAcc4ZDRDNGZ2u3bFT"); > > But maybe I could somehow create an LSL script and make the client run it... > > The GridProxy thing is an interesting thought - it occurs to me that > I'd also need to pass BitCoin addresses from the BitCoin client to the > server, and associate them with the logged-in avatar, and it could > help with things in that direction too. > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
