Robert Klein <[email protected]> wrote: >*sigh* I guess it will not load as is in 0.6.4 then. I may try loading it in >a test 0.6.8 then re-oar it out with just the buildings. All I really need >are those buildings! :)
Robert, the OpenVCE assets OAR was built on 0.6.5.1 via a region on New World Grid. Karen Palen <[email protected]> write: >That is about what I got, plus a couple of boxes full of objects and >textures on the platform. > >Look at it as building blocks for a new sim - there is a lot of >stuff hidden around there! Karen, I assume you mean that in a good way... and are not referring to things we have left as clutter underground? We did tidy up a few lost items from the builds that had shot up to 768m as is common! Here is a bit more information for those interested in the assets... http://openvce.net/vwassets The main buildings are rezzed ready to copy on the region using a smallish number of elements for the main buildings where necessary (we found that better than trying to do auto-rezzing using builders buddy just now), and in the boxes are textures, orientation signs, landscaping elements. A few other useful things like flags of the worlds, and two buildings from other open source developers that we have found useful on our education and collaboration sims are on a rack near the central plaza. Also included is a "freeview" screen using the usual open source Second Life script (version 1.2) but modifed by us and other open source developers to add YouTube url mapping, and fix a problem with media type setting in the original script in recent versions of the SL viewer. We assume people will take into inventory the buildings they want to use for classrooms, meeting spaces, brain storming rooms, operations centres and what not, and then build their own layout as they find it most helpful. The buildings are designed to be reskinned and coloured very easily. Note other element will be coming from the OpenVCE.net community including new presentation screens that allow for web based upload of PDF presentation, zipped sets of images, etc. We expect those also to work in Opensim when released. We thanks those in the Opensim community who have already contributed and assisted us, and encourage anyone interested to join in and contribute to the OpenVCE.net community via http://openvce.net - although its initial focus is to support collaboration between emergency responders, it is set up to allow other communities to eb supported, and the whole Drupal based web and virtual web side to be replicated and hosted by new communities. _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
