My sense is that the disappearing prims and difficulty getting prim edits to "take" [in OpenSim] is a bug. That is, I am endeavoring to build an item from scratch (versus importing objects and/or textures from SL) and one of the linked prims keeps disappearing and then reappearing again about sixty seconds later.
Best, Kay On Sat, Dec 11, 2010 at 2:53 AM, Chris <[email protected]> wrote: > I have had strange problems importing linksets with Imprudence... maybe try > importing them with HippoSim Viewer... it uses the same format as imprudence > and I haven't had any problems with it. > > > On 12/10/2010 11:09 PM, Fleep Tuque wrote: > > (I should clarify, this is not happening with ALL of the linksets I > exported from SL and imported with Imprudence - just happening with some of > them. Haven't thought of any commonalities between those that are affected > and those that aren't yet..) > > - Fleep > > On Sat, Dec 11, 2010 at 12:07 AM, Fleep Tuque <[email protected]> wrote: > >> It isn't happening with just a single object, there are several that seem >> to "reset" to an earlier condition upon shutdown and restart of the sims. I >> am both the owner and creator.. actually come to think of it, all of the >> affected items are linksets (no single prims) that were exported from SL >> (where I was both owner and creator) and imported with Imprudence viewer. >> With some of the objects, the prim dimensions (size) return to original >> values, with other objects, the textures disappear upon restart.. >> >> Based on someone's earlier suggestion, on one of the objects I unlinked >> them and retextured and then relinked and the changes persisted after >> restarting the sims. On another object, I made a duplicate >> (shift-drag-copy) of the affected linkset, edited the copy and the original, >> and after restart the copy's changes persisted but the original object reset >> again. >> >> Changing the server_side_object_permissions to false did not affect >> anything, the objects reset after restart. >> >> . . . >> >> I'm still pretty new to opensim so I just wondered if it was a known issue >> or something that happened frequently. If it were a common problem, then it >> might be helpful to have some kind of "save everything as it is now" >> command, but if this is a pretty rare occurrence or something glitchy with >> export and import it's not such a big deal. >> >> Thanks for the suggestions all. :) >> >> - Fleep >> >> >> Chris M. Collins (SL: Fleep Tuque) >> Project Manager, UC Second Life >> Second Life Ambassador, Ohio Learning Network >> UCit Instructional & Research Computing >> University of Cincinnati >> 406E Zimmer Hall >> PO Box 210088 >> Cincinnati, OH 45221-0088 >> (513)556-3018 >> [email protected] >> >> UC Second Life: http://homepages.uc.edu/secondlife >> OLN Second Life: http://www.oln.org/emerging_technologies/emtech.php >> >> >> >> >> On Fri, Dec 10, 2010 at 6:53 PM, Justin Clark-Casey < >> [email protected]> wrote: >> >>> On 10/12/10 16:57, Fleep Tuque wrote: >>> >>>> Hi folks, >>>> >>>> I asked this on the opensim channel but didn't see a response, posting >>>> here in case someone has any ideas.. >>>> >>>> [14:59] <fleep> Running 0.7.0.2 Release (interface version 6) in Grid >>>> mode, HG1.5 - briefly searched mantis but >>>> wondering if this is a known bug and if there are any work arounds where >>>> edits made to objects in world don't persist >>>> after restarting sims? >>>> [15:00] <fleep> I have a table, for example, rezzed out in the >>>> world.Stretched some of the prims to make it longer but >>>> after restart it's back to its original shape.Known issue?Any console >>>> commands to make the changes persist or force a >>>> save?(backup command seems to do nothing) >>>> [15:00] <fleep> Thanks in advance.:) >>>> [15:02] <fleep> (For reference, I've edited that darn table like 5 times >>>> following reboots, so it didn't just happen a >>>> single time) >>>> >>>> >>>> Seems like every time I reboot the sims that silly table goes back to >>>> its original shape.. >>>> >>> >>> That is rather curious. What happens if you relog the client (rather >>> than restarting the server)? Does this happen with everything or just this >>> one particular object? What What happens if you have permissions turned off >>> by >>> >>> server_side_object_permissions = false >>> >>> in [Startup] in OpenSim.ini? >>> >>> >>>> >>>> - Fleep >>>> >>>> >>>> Chris M. Collins (SL: Fleep Tuque) >>>> Project Manager, UC Second Life >>>> Second Life Ambassador, Ohio Learning Network >>>> UCit Instructional & Research Computing >>>> University of Cincinnati >>>> 406E Zimmer Hall >>>> PO Box 210088 >>>> Cincinnati, OH 45221-0088 >>>> (513)556-3018 >>>> [email protected] <mailto:[email protected]> >>>> >>>> >>>> UC Second Life: http://homepages.uc.edu/secondlife >>>> OLN Second Life: http://www.oln.org/emerging_technologies/emtech.php >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> Opensim-users mailing list >>>> [email protected] >>>> https://lists.berlios.de/mailman/listinfo/opensim-users >>>> >>> >>> >>> -- >>> Justin Clark-Casey (justincc) >>> http://justincc.org >>> http://twitter.com/justincc >>> >>> _______________________________________________ >>> Opensim-users mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-users >>> >> >> > > _______________________________________________ > Opensim-users mailing > [email protected]https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > >
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