Hi Steven The same issue also occurs when I use the example script from llStartAnimation which is supported by OpenSim.
Now I have found the workaround to get across this issue: when you New Script for the prim, be sure to allow anyone to copy and next owner to modify. Then you won't be disturbed by the issue. ;-) Cheers, Han On Fri, Mar 2, 2012 at 2:22 PM, Steven Salter <[email protected]> wrote: > > Not really sure, Han. When created, the scripted prim wants to attach. I > can refuse and it is added to my inventory. > I drag it out and it asks to attach again but the script is 'no copy, no > modify'. I have full perms, can edit the heck outta the prim itself, > except the script is locked. > > I note that in the OpenSim Scripting wiki, > http://opensimulator.org/wiki/LSL_Status/Functions , that WhiteStar Magic > just recently updated, > LlAttachToAvatar is listed as not implemented. Perhaps not completely > implemented, a bug or incompatibility in there still? > > In August 2011, OpenSim Mantis tracker, BlueWall and Justincc were > discussing this as a bug but it looks like it got all resolved. > > So, bottom line, I'm clueless at this point as to why that happens. I can > duplicate it. > > Steve > > > > On Mar 2, 2012, at 7:21 AM, Han Xu wrote: > > Hi Steve, > > Now I know how to reproduce this issue: > 1) Create a prim and new script for it. > 2) Copy the example script from here: > http://wiki.secondlife.com/wiki/LlAttachToAvatar > > Now you can see the prim will be stored in your inventory automatically. > But when you drag it to the virtual world, you lose permission to see the > code you wrote for the prim you own. > > Any idea? Is it a bug or something? > > Cheers, > Han > > On Fri, Mar 2, 2012 at 12:39 PM, Steven Salter <[email protected]>wrote: > >> Hi Han, >> >> Hard to say without any more data. I'm a virtual newbie at the moment and >> have focused more on server and avatar stuff but have done some trivial >> scripts. I just now did the basic 'hello world' on a new cube prim, >> changed no perms or anything, just added a 'hello' script, took a copy, >> deleted original, dragged copy out and it still all works. Logged out, back >> in, dragged copy out, still good. >> >> I'm using Imprudence but I doubt the client makes a difference unless the >> SL viewer does something I'm unaware of. >> >> Did you change perms on the prim and if so, what to? Shouldn't matter >> since you are the creator though. >> >> Steve >> >> >> On Mar 2, 2012, at 5:19 AM, Han Xu wrote: >> >> > Hello, >> > >> > I created a prim in my SL Viewer and wrote script for the prim. Then I >> took copy and deleted the prim in the virtual world. However, later when I >> draged the prim from Inventory to the Virtual World, I found out that I >> lost permission on the prims. I was not able to view the script at all ;-( >> > >> > I don't remember what I did to the prim. Did I miss anything? >> > >> > Cheers, >> > Han >> > _______________________________________________ >> > Opensim-users mailing list >> > [email protected] >> > https://lists.berlios.de/mailman/listinfo/opensim-users >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users >> > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > > > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users > >
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