Is there a way of flushing the simulator log buffer without shutting down the 
simulator?  I'm using m_log.Info() to write debugging messages to it, but the 
only way I can get most of them written in any timely manner is to shut down 
the simulator.  There must be a better way!

Thanks,

Erik Gordon Bainbridge 
Author, virtual worlds builder (avatar: Apollo Manga)
www.VirtualMarin.com
www.ErikBainbridge.com
www.WarriorBrothers.com
www.MountainBikeRoots.com   
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