I'm surprised to hear this since afaik (and in my immediate experience), log appends are flushed immediately.
You might want to try setting ImmediateFlush in config [1] but this is true by default and not changed by OpenSimulator code.
[1] http://stackoverflow.com/questions/14963735/log4net-rollingfileappender-not-flushing-io-buffer-with-low-volume-log On 19/01/15 18:54, Erik Gordon Bainbridge wrote:
Is there a way of flushing the simulator log buffer without shutting down the simulator? I'm using m_log.Info() to write debugging messages to it, but the only way I can get most of them written in any timely manner is to shut down the simulator. There must be a better way! Thanks, Erik Gordon Bainbridge Author, virtual worlds builder (avatar: Apollo Manga) www.VirtualMarin.com <http://www.VirtualMarin.com> www.ErikBainbridge.com <http://www.ErikBainbridge.com> www.WarriorBrothers.com <http://www.WarriorBrothers.com> www.MountainBikeRoots.com <http://www.MountainBikeRoots.com> _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
-- Justin Clark-Casey (justincc) OSVW Consulting http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-users mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
