I'm surprised to hear this since afaik (and in my immediate experience), log 
appends are flushed immediately.

You might want to try setting ImmediateFlush in config [1] but this is true by default and not changed by OpenSimulator code.

[1] 
http://stackoverflow.com/questions/14963735/log4net-rollingfileappender-not-flushing-io-buffer-with-low-volume-log

On 19/01/15 18:54, Erik Gordon Bainbridge wrote:
Is there a way of flushing the simulator log buffer without shutting down the 
simulator?  I'm using m_log.Info() to
write debugging messages to it, but the only way I can get most of them written 
in any timely manner is to shut down the
simulator.  There must be a better way!

Thanks,

Erik Gordon Bainbridge
Author, virtual worlds builder (avatar: Apollo Manga)
www.VirtualMarin.com <http://www.VirtualMarin.com>
www.ErikBainbridge.com <http://www.ErikBainbridge.com>
www.WarriorBrothers.com <http://www.WarriorBrothers.com>
www.MountainBikeRoots.com <http://www.MountainBikeRoots.com>


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OSVW Consulting
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