When an OAR is saved and loaded into a new sim all owner permissions are kept identical - the next permissions do not come into play, these only apply when you transfer objects within a simulator.

On loading into a sim, if the owner UUID of those objects matches an existing sim user, they will become the owner and have the same permissions as before. If no such user exists, the ownership defaults to the estate owner who will then effectively get the owner permissions.

On load, one can force prims that have an owner UUID that does not exist on the new system to a named user with the --default-user option.

On 10/02/15 22:08, Dr Ramesh Ramloll wrote:
Hello,

I have been wondering about the following situation. I should perhaps have 
tried a test case on my own (pardon my
laziness), but I thought I would ask first.
Say I have an oar of content all created by 'John Doe' which 'have no mod, no 
copy ' permissions ie whoever gets this
content, and who is not John Doe, will not be able to modify or copy the 
content.
I now import this content into a different opensim set up, and log in as 'Ann 
Mary'.
I would expect the content to be no mod, no copy,  from Ann Mary's perspective.
So far so good.
Now, if I log in as John Doe instead of Ann Mary, would the content be moddable 
and copiable as it now again from John
Doe's perspective?

In short, am hoping that the user name is not the only information used to lock 
content permissions, hopefully the
password is used as well.

Thanks.

Ramesh


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