Avatar is walking "flying" at 30 cm over land. Is not a solution.
El 01/03/2015 a las 22:16, Ethan Grammatikidis escribió:
Ok.. results from testing:
[BulletSim]
AvatarHeightLowFudge = 0.8
AvatarHeightMidFudge = 0.4
AvatarHeightHighFudge = 0
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