Wouldn't reloading from OAR just bring in the same bad asset, by UUID?

For what it's worth:

I came across only one bad asset after the big asset server restore, which
traced to some component of an AO. I never did find the exact asset that
went bad, but was able to get rid of the viewer error about bad asset by
re-creating the AO from it's pieces.

Come to think of it, might have been a texture. I remember the AO rezzing
with a funny texture where a HUD image should have been.

On 04/20/2015 08:00 AM, [email protected] wrote:
Recent request from OSgrid about reloading bad  assets

--

Eric Riebling      Interactive Systems Lab
[email protected]    407 South Craig St.

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