> On 19 Jul 2017, at 16:05, Haravikk <[email protected]> wrote:
>
> Hi there,
>
> So I'm trying to run Open Simulator in standalone mode on Mac OS X, and while
> it seemed to build okay I'm encountering an error after entering initial
> region configuration. The error that I'm encountering is:
>
> mono_w32socket_convert_error: no translation into winsock error for (6)
> "Device not configured"
>
> I've pasted the full stack-trace to: https://pastebin.com/E3kJDUkA
> <https://pastebin.com/E3kJDUkA>
>
>
> As I say, I was able to undergo region configuration, and the error first
> occurred after entering a name for my estate ("Haravikk's Estate", minus
> double quotes), and now occurs every time I try to run OpenSim.exe.
>
> I originally built OpenSim.exe using xbuild, but have also tried using
> Xamarin Studio but it produces the same result. The version of Mono I'm using
> is 5.0.1 Stable (5.0.1.1) as obtained from mono-project.com
> <http://mono-project.com/>, and using the Mac package installer.
>
>
> Any idea what might be missing? Since it seems like an I/O error I would
> assume it may be related to a network interface?
> I've tried binding to different local addresses and ports, but this didn't
> make any difference.
> Anything I might be doing wrong?
>
> Any help is appreciated!
> - Haravikk
I should also add; I've also tried using the pre-built Mono binary, here's a
paste of all output when using a fresh install from binary, in case the
comparison helps:
https://pastebin.com/VZTEiHST
Same error occurs right at the binding UDP port step, however I've verified
that I can do this myself using `nc -klu 0.0.0.0 9000`, so I'm not sure why an
error would be occurring here?
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