Hello,
For quite some time, I have been thinking about this. How can we make it
easier for end users to 'profit' from the time they invest in visiting a
virtual world. Users are already getting good returns it appears,
certainly, things like social/collective music appreciation remains a
curiosity for the old and new (see the latest media frenzy about Fortnite
concerts).

It appears to me that we need to grow an application layer on top of the
opensim layer either to strengthen our current niches, or create new ones.
So we are trying and hope others can develop their own layer too (our
approach is a bit timid reflecting our skillbase, but I always believe
something is always better than nothing. Arguably our approach is close to
'visual assembly' as opposed to visual programming ... per se, so we
assemble Apps from a minimal set of objects manually). I invite the group
to share thoughts about how to grow the application (mass facing) layer
further.

I am including here a clip which shows our attempt, we have an application
layer that supports what we call 'Apps', little mini applications.

Here's an example App. that is built using our 'layer'. Our Apps are
created by assembling objects, it's a bit like 'visual application building
in the old days'... but do check this out when you have some time.
https://youtu.be/p-XXiKcaCpc

How would YOU broaden the application layer that opensim needs?  Are there
other approaches?
R
-- 
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Landisville, PA;
Affiliate *Research Associate Professor*, Idaho State University,
Pocatello, ID 83209 Tel: 208-240-0040
LinkedIn <http://www.linkedin.com/in/rameshramloll>
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